Step 3.The only parameters
that may need adjusting with your own images are the <param
name=horizon value="190"> as the horizons are most likely different.
Remember that the code for the horizon works from the top down and is in pixels.
So changing the example horizon value to, for example value="180" will start the
water rippling 10 pixels higher up. The other code that can be changed, and
you may like to experiment with this, is the <param name=speed
value="20"> The default speed is 50, but you can take this higher
for a faster ripple or lower for a slower ripple. it all depends on your image! Have
fun! Warning! Lake applets can be hazardous to your time... you can't stop making
them :)
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